A GUILDED AGE.
COMMUNITY + CRAFT.
GUILD ENTRY 03THE PLACE
An interview with the SLOANEHOME curator, reveals the 3 year long journey to take root in a village that plays host to the cleanest drinking water source in the country.
GUILD ENTRY 02THE VESSEL
In ways virtual and analog; learn the visual grammar that holds our ideas in place.
GUILD ENTRY 01THE SPARK
Discover the ‘Arcadian core;’ a moment logged in the SLOANEHOME archive as a veritable ‘time-capsule.’ The spark of inspiration behind it all.

